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   <meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.">
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PortAudio Tutorial</h1></center>
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<p>Copyright 2000 Phil Burk and Ross Bencina
<h2>
Table of Contents</h2>

<blockquote><a href="pa_tut_over.html">Overview of PortAudio</a>
<br><a href="pa_tut_mac.html">Compiling for Macintosh OS 7,8,9</a>
<br><a href="pa_tut_mac_osx.html">Compiling for Macintosh OS X</a>
<br><a href="pa_tut_pc.html">Compiling for Windows (DirectSound and WMME)</a>
<br><a href="pa_tut_asio.html">Compiling for ASIO on Windows or Mac OS
8,9</a>
<br><a href="pa_tut_oss.html">Compiling for Unix OSS</a>
<br><a href="pa_tut_callback.html">Writing a Callback Function</a>
<br><a href="pa_tut_init.html">Initializing PortAudio</a>
<br><a href="pa_tut_open.html">Opening a Stream using Defaults</a>
<br><a href="pa_tut_run.html">Starting and Stopping a Stream</a>
<br><a href="pa_tut_term.html">Cleaning Up</a>
<br><a href="pa_tut_util.html">Utilities</a>
<br><a href="pa_tut_devs.html">Querying for Devices</a>
<br><a href="pa_tut_rw.html">Blocking Read/Write Functions</a>
<br><a href="pa_tut_explore.html">Exploring the PortAudio Package</a></blockquote>
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